Thursday, September 15, 2011

TACTICAL WARS BETA V0.90 UPDATED

The map has finally been updated. It has numerous changes, most significant are the split of Victory Points into Resource and Control Points and new attack and defense upgrades. The techtree of each race has been revamped and new buildings and upgrades are implemented in the game. This makes teching slightly harder and scouting more crucial. You can find the download link at the right side of this blog. Hope that you will enjoy playing this. Any comments please post it here, at the Hive Workshop website thread or at my email: avpchin@gmail.com. Below here is the changelog:
General:
1)Game has been revamped.
2)Victory Points are now split into Resource Points and Control Points.
3)Resource Points only increase the gold income.
4)Control Points both increase gold income and lower your opponent team's score. There are only 3 Control Points and they are located at the north, middle and south of the map.
5)Capture of Points are now constant
6)Text fixes.
7)Icon and Model changes.
8)Techtree revamp for each race.
9)Added attack and defense upgrades for each race.
10)Added Detection ability to all Towers.
11)Added an option to enable tips.
12)Trigger clean-ups.
13)Added a Tower for the Undead Race.
Marines:
1)Added 3 new buildings: Armories, Vehicle Research Institutes and Energy Generators
2)Armories are a requirement to train Medics, Heavy Weapons Teams and Snipers(which also require a Tech Lab). They also provide infrantry upgrades and researches.
3)Vehicle Research Institutes are required to train Plasma Bombers and Pulverizers(which also require a Tech Lab). They also provide vehicle upgrades and researches.
4)Energy Generators increase mana regeneration of nearby player units.
5)Rollerbikes, Plasma Bombers, Pulverizers and Assault Fighters can now be upgraded to have the Energy Shield ability, which creates a shield that uses mana to absorb damage. These vehicles must be nearby an Energy Generator to gain mana. Energy Shield is researched at Tech Labs.
6)Plasma Bombers can now attack air.
7)Rollerbikes' attack speed is reduced to 0.90 whereas their damage has been increased to 15. In addition, the Spread Fire upgrade is buffed from 1 damage to 2 units to 2 damage to 2 units.
8)Sentry Towers now require an Armory to be built.
Undead:
1)Added 3 new buildings: Sarcophagi, Parapets and Spirit Towers
2)The Sarcophagi allow the upgrade of Ziggurats into Spirit Towers and provide Graveyard unit upgrades.
3)Parapets are a requirement to train Rippers and Spitters. They also provide Graveyard unit researches.
4)Spirit Towers are Undead Towers that are upgraded from Ziggurats.
5)Twisted Shrines now have attack and defense upgrades for Meathouse units.
6)The Plague ability for Plague Carriers has been buffed from 8 damage per second for 20 seconds to 8 damage per second for 25 seconds. Its mana cost is also increased from 100 to 125.
7)The movement speed, attack damage and attack speed of Shredders have been nerfed to 305, 8 and 0.60 respectively. There is now a new research called Skeletal Calcification that increases the movement speed of Shredders.
8)Fixed a bug where Rotting Tombs continuously Harvest Corpses even after they have max mana.
9)Armor of Rippers has been nerfed from 3 to 1.
10)Armor of Spitters has been buffed from 0 to 1.
11)Attack range of Plague Seeders has been reduced from 2500 to 2250.
Demonic Horde:
1)Changed the name of Inferno Silos to Sacrificial Chambers
2)Added 1 new building: Demonic Temples
3)Demonic Temples are a requirement to call down Eredars. They also provide unit upgrades and researches for Invaders and Eredars.
4)Invaders and Eredars have new upgrades. Demonic Fervor increases the movement speed of Invaders whereas Hellfire increases the number of targets the Eredars' attacks can hit
5)Sacrificial Chambers now have a new ability: The Mana Rift
6)Mana Rift costs 50 mana and summons a Mana Rift at any area in the map. It increases mana regeneration of nearby player units by 7.5 for 10 seconds.
7)The Rain of Fire ability is no longer Channeling. Elders can now cast them and retreat to a safer place in the midst of a battle.
8)The Inferno ability of Sacrificial Chambers now requires a research at the Demonic Assembly.